Reflection Prompt: Why is this problem important to solve, and what impact might your solution have?

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2.1.1 Identify the Problem
Before diving into design, students must first define the specific problem they want to solve. This critical foundation sets the trajectory for the entire project and helps maintain focus throughout the development process. A well-crafted problem statement articulates: What specific issue needs addressing Who is affected by this problem Why solving it matters (impact and significance) How current solutions fall short

Reflection Prompt: What did you learn about your audience that surprised you, and how might it change your approach?

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2.1.2 Target Audience
Understanding who you're designing for is essential for creating products that truly resonate. In this module, students learn to identify and analyse their target audience, creating simple user personas that capture key demographics, behaviours, and needs. Research: Gather data about potential users through surveys, interviews, and observation. Look for patterns in behaviour, pain points, and unmet needs. Create Personas: Develop 1-2 user personas that represent your core audience segments. I
Reflection Prompt: What would make your product idea sustainable in the long term, and what challenges might you face?

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2.1.3 Simple Business Plan
Even the most brilliantly designed products need a viable business model to succeed. In this step, students create a one-page business plan that outlines how their product could work in the real world. Value Proposition: Clearly articulate what makes your product valuable to users. What specific benefit or solution does it provide that alternatives don't? Cost Structure: Identify the key expenses required to create and deliver your product. Consider development, production, marketing, and oper
Reflection Prompt: How does your product design directly address the problem you identified and meet the needs of your target audience?

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2.1.4 Design the Product Homepage Sketch + Site Map
Before building a digital product, students need to visualise its structure and navigation. This step involves creating two essential planning documents: Homepage Sketch A rough visual layout of the main landing page that shows: Key content blocks and their hierarchy Navigation elements and their placement Call-to-action buttons and their prominence Overall visual structure and emphasis Site Map A hierarchical diagram showing how all pages connect: All main sections and subsections Navigati
Reflection Prompt: What part of your prototype are you most proud of, and what was most challenging to implement?

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2.2.1 Create the Prototype
With planning complete, it's time to bring the product to life with a working prototype. Students will use low-code/no-code tools to create an interactive version of their design that demonstrates core functionality. 1. Choose Your Tools Select appropriate prototyping platforms based on your product type and technical skills 2. Focus on Core Features Implement the essential functions that solve your identified problem. Don't try to build everything at once. Start with the minimum viable produ
Reflection Prompt: What was the most useful feedback you received, and how will you incorporate it into your next iteration?

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2.2.2 Test & Refine
The final step in the product development cycle is testing and refinement. Students will gather structured feedback from peers and potential users to identify strengths and weaknesses in their prototype. Effective Testing Methods: User observation: Watch people interact with your prototype without providing guidance Task completion: Ask testers to complete specific actions and note any difficulties Feedback surveys: Collect structured responses about usability and value A/B testing: Compare di